Elite Document Structure
From NoSQLZoo
Questions on this database can be found here MAPREDUCE elite
Document Structure
Another change from the previous example is that null
and empty values are no longer stored.
This means that some documents will have fields that others do not. Some systems will be uninhabited and have no stations. Some stations will have no listings.
To query null or non-existant fields we use <field>: null
The average commodities
document looks something like this.
{ "_id" : ObjectId("55af74e7402aa43f1ce7e3a3"), "name" : "Explosives", "average_price" : 267, "category" : "Chemicals" }
systems
is much bigger, so some stations and listings have been removed from this example
> db.systems.findOne({"name":"1 Kappa Cygni"}) { "_id" : ObjectId("55b0e227369fd571eca8764c"), "stations" : [ { "max_landing_pad_size" : "M", "has_blackmarket" : 0, "has_commodities" : 1, "updated_at" : 1434929486, "has_outfitting" : 0, "government" : "Democracy", "state" : null, "has_shipyard" : 0, "type" : "Unknown Outpost", "has_rearm" : 0, "allegiance" : "Federation", "has_refuel" : 1, "name" : "Kinsey Ring", "listings" : [ { "commodity" : "Hydrogen Fuel", "supply" : 129630, "collected_at" : 1421669319, "update_count" : "1", "buy_price" : 93, "sell_price" : 89, "demand" : 0 }, { "commodity" : "Mineral Oil", "supply" : 0, "collected_at" : 1421669320, "update_count" : "1", "buy_price" : 0, "sell_price" : 326, "demand" : 217674 }, ], "distance_to_star" : 2359, "economies" : [ "Industrial", "Refinery" ], "has_repair" : 1 }, { "max_landing_pad_size" : "L", "has_blackmarket" : 1, "has_commodities" : 0, "updated_at" : 1434929486, "has_outfitting" : 1, "government" : "Democracy", "state" : null, "has_shipyard" : 1, "type" : "Unknown Starport", "has_rearm" : 1, "allegiance" : "Federation", "has_refuel" : 1, "name" : "Wohler Port", "distance_to_star" : 3520, "economies" : [ "Industrial", "Refinery" ], "has_repair" : 1 } ], "name" : "1 Kappa Cygni", "faction" : "United 1 Kappa Cygni Future", "government" : "Democracy", "allegiance" : "Federation", "updated_at" : 1430938622, "state" : "None", "needs_permit" : 0, "y" : 37.78125, "x" : -117.75, "security" : "High", "z" : 11.1875, "primary_economy" : "Industrial", "population" : 24843190 }
Here is a list of all the keys used.
commodities: _id, average_price, category, name systems: _id, allegiance, faction, government, name, population, primary_economy, security, state, stations, updated_at, x, y, z systems.stations: allegiance, distance_to_star, economies, export_commodities,has_blackmarket, has_commodities, has_rearm, has_repair, has_shipyard, has_outfitting, faction, government, listings, max_landing_pad, name, state, type, updated_at systems.stations.listings: buy_price, collected_at, demand, commodity, sell_price, supply, update_count