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Difference between revisions of "MAPREDUCE Elite"

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     db.commodities.find_one()
 
     db.commodities.find_one()
 
)
 
)
 
 
 
 
 
 
 
 
</pre>
 
</pre>
 
<div class="ans">
 
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<div class=q data-lang="py3">Each system has an allegiance. These are mainly one of the three main factions: The Federation, The Empire, or The Alliance.<br/>
+
<div class=q data-lang="py3">Each system has an <code>allegiance</code>. There are three main factions: <b>The Federation</b>, <b>The Empire</b>, and <b>The Alliance</b>.<br/>
The Alliance consists of Independent systems, though Independent systems are not necessarily part of The Alliance. In such a case their allegiance will be "Independent"<br/>
+
<b>The Alliance</b> consists of independent systems, though an independent system is not necessarily part of <b>The Alliance</b>. In such a case their allegiance will be stored as "<b>Independent</b>"<br/>
Finally, there are a few systems that are Anarchists, and come under "Anarchy". Non-populated systems without stations do not have an allegiance, and should be ignored.  
+
Finally, there are a few systems that are Anarchists, and come under <b>Anarchy</b>. Non-populated systems without stations do not have an allegiance, and should be ignored.  
 
<div class="hint" title="Dealing with None">
 
<div class="hint" title="Dealing with None">
It's not possible to <code>emit</code> on a field that doesn't exist. Use <code>query</code> to remove documents where <b>allegiance</b> is N/A
+
It's not possible to <code>emit</code> on a field that doesn't exist. Use <code>query</code> to remove documents where <b>allegiance</b> doesn't exist.
 
</div>
 
</div>
<p class="strong>Show the amount of systems for each type of allegiance.</p>
+
<p class="strong>Show the amount of systems following each type of allegiance.</p>
 
<pre class=def>
 
<pre class=def>
 
 
 
 
 
 
 
 
 
 
 
 
</pre>
 
</pre>
 
<div class="ans">
 
<div class="ans">
temp = db.systems.map_reduce( query={"allegiance": {"$ne":None}}, map=Code("function(){emit(this.allegiance, {count: 1})}"), reduce=Code("""function(key,values){var total = 0;values.forEach(function(value){ total += value.count;});return {count: total};} """), out={"inline":1} );pp.pprint(temp['results'])  
+
temp = db.systems.map_reduce( query={"allegiance": {"$ne":None}}, map=Code("function(){emit(this.allegiance, 1)}"), reduce=Code("""function(key,values){var total = 0;values.forEach(function(value){total += value;});return total;} """), out={"inline":1} );pp.pprint(temp['results'])
 
</div>
 
</div>
 
</div>
 
</div>

Revision as of 12:14, 24 July 2015

#ENCODING
import io
import sys
sys.stdout = io.TextIOWrapper(sys.stdout.buffer, encoding='utf-16')
#MONGO
from pymongo import MongoClient
client = MongoClient()
client.elite.authenticate('scott','tiger')
db = client['elite']
#PRETTY
import pprint
pp = pprint.PrettyPrinter(indent=4)
#JS
from bson.code import Code

Introducing the elite database **WORK IN PROGRESS

These questions will introduce the "elite" database, which contains data about the video game Elite Dangerous

There are two collections, commodities and systems. Inside systems there is are nested documents called stations
A system has many stations, and a station has many trade listings

Keys used in this database.

    commodities: 
        _id, average_price, category, name
    systems: 
        _id, allegiance, faction, government, name, population, primary_economy, security, state, stations, updated_at, x, y, z

    systems.stations: 
        allegiance, distance_to_star, economies, export_commodities,has_blackmarket, has_commodities, has_rearm, has_repair,
        has_shipyard, has_outfitting, faction, government, listings, max_landing_pad, name, state, type, updated_at

    systems.stations.listings: 
        buy_price, collected_at, demand, commodity, sell_price, supply, update_count
        

Read more about the structure here: Elite Document Structure

Questions

The commodities collection contains the name and average_price of each commodity.

There are 99 unique commodities and 15 categories.

Find the average price of each category, round to the nearest whole number

from bson.code import Code
pp.pprint(
    db.commodities.find_one()
)

from bson.code import Code;temp = db.commodities.map_reduce( map=Code("function(){emit(this.category,this.average_price)}"), reduce=Code("""function(key,values){var total = 0;for (var i = 0; i < values.length; i++){total += values[i];}return Math.round(total/values.length);} """),out={"inline":1} );pp.pprint(temp['results'])

Each system has an allegiance. There are three main factions: The Federation, The Empire, and The Alliance.

The Alliance consists of independent systems, though an independent system is not necessarily part of The Alliance. In such a case their allegiance will be stored as "Independent"
Finally, there are a few systems that are Anarchists, and come under Anarchy. Non-populated systems without stations do not have an allegiance, and should be ignored.

It's not possible to emit on a field that doesn't exist. Use query to remove documents where allegiance doesn't exist.

Show the amount of systems following each type of allegiance.


temp = db.systems.map_reduce( query={"allegiance": {"$ne":None}}, map=Code("function(){emit(this.allegiance, 1)}"), reduce=Code("""function(key,values){var total = 0;values.forEach(function(value){total += value;});return total;} """), out={"inline":1} );pp.pprint(temp['results'])